Multiplayer Bosses
multiplayerbosses · 120477 загрузок · GPL-3.0-only
клиент: required · сервер: required (заявлено автором мода)
A server-side mod that makes boss health and loot drops scales to player count.
Описание
A server-side mod that makes boss health and loot drops scales to player count.
Default behavior makes bosses drop Loot Bags per player
The current config option are as follows:
- Should Scale Boss Health
- Should Scale Boss Drops
- Health Multiplier Per Player
- Flat Health Multiplier - Overides Health Multiplier if not 0
- Flat Drop Multiplier - Overides default player count scaling if not 0
- Should Use Loader Tags
- Should Drop Loot Bags
- Boss Entities - List of bosses to use
- Loot Bag Tints - Colors of dropped loot bags
- Use Proximity Scaling - Only count players near boss spawns
- Proximity Scaling Range - Block distance to count players in a boss fight
I am working on a Fabric and Forge version.
*Note: Vanilla minecraft health values cannot exceed 1024. To bypass this you can use this mod AttributeFix
Версии (6)
| Версия | Minecraft | Загрузчики | Файл |
|---|---|---|---|
1.0.0 |
1.21.1 | neoforge | скачать |
1.1.3 |
1.20.1 | forge | скачать |
1.1.2 |
1.20.1 | forge | скачать |
1.1.1 |
1.20.1 | forge | скачать |
1.1.0 |
1.20.1 | forge | скачать |
1.0.0 |
1.20.1 | forge | скачать |